Map name: Sandstorm

- BRIEF INTRO -
A medium-size bomb defusal map with 2 distinct styles.

- KEY FILE INFO -
Key file name: de_sandstorm_pro.bsp
Key file size: 1,674,724 Bytes
Key file last modified time: 2014-09-06,15:01:37

- MAP INFO -
Suggested game: Counter-Strike / Counter-Strike: Condition Zero
Suggested mode: Bomb/Defusion
Max supported players: 16T + 16CT

- VERSION -
Map number: #10
Version: Pro version [It's later than any other versions.]

- AUTHOR -
Author: Sivealu
Email: 1392727125@qq.com

- ATTACHED FILES -
Some are not indispensable, but it's strongly suggested to make all files placed to assume the full effect.
maps/de_sandstorm_pro.res
maps/de_sandstorm_pro.txt
maps/de_sandstorm_pro_detail.txt
readme_de_sandstorm_pro.txt
czde_dust.wad
halflife.wad
gfx/detail/dt_conc.tga
gfx/detail/dt_ground2.tga
gfx/detail/dt_metal1.tga
gfx/detail/dt_plaster1.tga
gfx/detail/dt_smooth1.tga
gfx/detail/dt_stone2.tga
gfx/detail/dt_stone3.tga
gfx/detail/dt_wood1.tga
gfx/detail/dt_wood2.tga
gfx/env/dustbk.tga
gfx/env/dustdn.tga
gfx/env/dustft.tga
gfx/env/dustlf.tga
gfx/env/dustrt.tga
gfx/env/dustup.tga
overviews/de_sandstorm_pro.bmp
overviews/de_sandstorm_pro.txt

- DEVELOPMENT -
Editor: Valve Hammer Editor 3.5
Compiler: Vluzacn's ZHLT v33
VIS Parameter: -full
RAD Parameter: -extra -bounce 32

- UPDATE HISTORY -
Beta 0 (2012/08/09) (de-)
- Basic layout
Beta 1 (2014/08/10) (-2014)
- Added light sources for all the lights
- Adjusted some crates
- Adjusted the sunlight
- Deleted some spawn points (from 24 to 16)
- Fixed most bugs
- Improved the details and the lighting effects substantially
- Remade T spawn completely
- Replaced most textures (from Dust to CZ Dust) including skybox textures
- Simplified the structures entirely and optimized the FPS substantially
Pro (2014/09/06) (-pro)
- Adjusted some crates
- Improved the details and the lighting effects slightly